Author Topic: Did anybody play Tropico?  (Read 650 times)

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Offline ZEGH8578

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Did anybody play Tropico?
« on: December 10, 2010, 03:52:58 AM »
Its a "banana republic sim"


quite entertaining, you got your shabby little apartment blocks and stuff

i downloaded an expansion pack, the only one they made
it included "events"

okay, fine, reasonable, so to be safe, i choose "very rare events"

you know what happened?

A storm wiped out _everything_

wtf kind of "event" is that :S

i had this big city, rich peoples area, tourist area, i had my own little ghetto, several marketplaces, a downtown

everything poof, gone, basically the event is "oh, you can start all over again now"

so...

i guess ill just start over again. i erased the save file, obviously its pointless now

but wtf :S

how could they program THAT and hi-5 afterwards? how could they even aggree on such a feature? Not even sim city's WORST "events" are THAT insane, everything just wiped clean :S
fucking retards :S

cig time... and obviously im totally demotivated to play tropico for a while now :D

Offline Dexter Morgan

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Re: Did anybody play Tropico?
« Reply #1 on: December 11, 2010, 03:36:56 AM »
no

Offline Al Swearegen

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Re: Did anybody play Tropico?
« Reply #2 on: December 11, 2010, 05:18:43 AM »
I play prisonstruggle. I am addicted to it. It is very bad.
I2 today is not i2 of yesteryear. It is a knitting circle. Those that participate be they nice or asshats know their place and the price to be there. Odeon is the overlord

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DukeNukem

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Re: Did anybody play Tropico?
« Reply #3 on: December 11, 2010, 05:48:14 AM »
No, but I have tried to play Tropico 3 until I couldn't place a church.

Offline 'Butterflies'

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Re: Did anybody play Tropico?
« Reply #4 on: December 11, 2010, 10:22:27 AM »
Played it quite a bit, mostly on the sandbox level. My island would never grow above a certain size though, and the bigger my island got the longer it would take to build things. It got frustrating. Goog game though.

Offline ZEGH8578

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Re: Did anybody play Tropico?
« Reply #5 on: December 11, 2010, 10:48:29 AM »
Played it quite a bit, mostly on the sandbox level. My island would never grow above a certain size though, and the bigger my island got the longer it would take to build things. It got frustrating. Goog game though.

yeah, i noticed the same thing. getting near 1000 population, and it would become very difficult to make them handle the farms, and it would cause starvation, and keep my population from growing any further

its enormously funny to persecute my opponents, and encarcerate their families tho :D

Scrapheap

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Re: Did anybody play Tropico?
« Reply #6 on: December 11, 2010, 10:48:49 AM »
So is this just a modified version of Farmville??

DukeNukem

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Re: Did anybody play Tropico?
« Reply #7 on: December 11, 2010, 11:05:20 AM »
Played it quite a bit, mostly on the sandbox level. My island would never grow above a certain size though, and the bigger my island got the longer it would take to build things. It got frustrating. Goog game though.

Sounds kind of like Simcity 4's population caps, which could only be solved by spamming parks and rewards everywhere.

Offline ZEGH8578

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Re: Did anybody play Tropico?
« Reply #8 on: December 11, 2010, 11:06:38 AM »
So is this just a modified version of Farmville??

tropico is from 2001

shame on you!

Offline 'Butterflies'

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Re: Did anybody play Tropico?
« Reply #9 on: December 11, 2010, 11:11:37 AM »
Played it quite a bit, mostly on the sandbox level. My island would never grow above a certain size though, and the bigger my island got the longer it would take to build things. It got frustrating. Goog game though.

Sounds kind of like Simcity 4's population caps, which could only be solved by spamming parks and rewards everywhere.

I didn't even know there was a population cap on SimCity 4. I loved the SimCity games, but it runs really bad on my computer, so I haven't played it in years.

Frolic_Fun

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Re: Did anybody play Tropico?
« Reply #10 on: December 11, 2010, 11:19:26 AM »
I never played it, although the closest games I played were Ceaser III and Pharaoh. Very detailed and a bit tricky to play, as there's a lot of micromanagement to be done.

DukeNukem

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Re: Did anybody play Tropico?
« Reply #11 on: December 11, 2010, 11:51:54 AM »
Played it quite a bit, mostly on the sandbox level. My island would never grow above a certain size though, and the bigger my island got the longer it would take to build things. It got frustrating. Goog game though.

Sounds kind of like Simcity 4's population caps, which could only be solved by spamming parks and rewards everywhere.

I didn't even know there was a population cap on SimCity 4. I loved the SimCity games, but it runs really bad on my computer, so I haven't played it in years.

SimCity 4 runs badly on multi-core processors and doesn't do well with newer GPU's. You have to set the game to software mode, turn off the shadows, then go to your Task Manager and set the affinity of "Simcity4.exe" to only one core. That will make SimCity 4 run a lot faster on your computer. You will have to do the Task Manager thing every time you run the game, though.

Offline ZEGH8578

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Re: Did anybody play Tropico?
« Reply #12 on: December 11, 2010, 11:54:45 AM »
sim city 4 has a population cap??

whats that, 10 million? :D seriously, ive ever heard of it, why would it even need a cap, its difficult enough without one...

DukeNukem

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Re: Did anybody play Tropico?
« Reply #13 on: December 11, 2010, 12:10:14 PM »
It's not a hard set population cap we're talking about here. But you can get to a point where you zone residential, commercial, or industry, the demand is very high, but very little to nothing develops, even after like 5 or so game years. You can actually get to that point very early in the game, at about 10,000 or so. You can increase the population cap by building parks, reward buildings, and maybe services like police, fire, education, etc. Even if all of your sims are generally happy with you, you can still have problems getting things going and getting your population to increase. But build several parks, then suddenly, an influx of development occurs.

I hope this clarifies what I meant about population caps. As long as you keep on raising it by building parks and rewards and whatnot, I don't think there's a limit to how much population your city or region can have. This population cap effect seems to only occur with individual cities, not the entire region. It is very frustrating and stupid, especially if you intended to build a city full of either only industry or slums. Who needs parks in a city only intended for industry?

Offline 'Butterflies'

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Re: Did anybody play Tropico?
« Reply #14 on: December 11, 2010, 12:16:37 PM »
Played it quite a bit, mostly on the sandbox level. My island would never grow above a certain size though, and the bigger my island got the longer it would take to build things. It got frustrating. Goog game though.

Sounds kind of like Simcity 4's population caps, which could only be solved by spamming parks and rewards everywhere.

I didn't even know there was a population cap on SimCity 4. I loved the SimCity games, but it runs really bad on my computer, so I haven't played it in years.

SimCity 4 runs badly on multi-core processors and doesn't do well with newer GPU's. You have to set the game to software mode, turn off the shadows, then go to your Task Manager and set the affinity of "Simcity4.exe" to only one core. That will make SimCity 4 run a lot faster on your computer. You will have to do the Task Manager thing every time you run the game, though.

Thanks. I know what you mean. I have to do that with Dragon Age:Origins. I'll give it a try and see if it works. It would be good to be able to play one of my old faves again without it crashing all the time.
 :plus:


It's not a hard set population cap we're talking about here. But you can get to a point where you zone residential, commercial, or industry, the demand is very high, but very little to nothing develops, even after like 5 or so game years. You can actually get to that point very early in the game, at about 10,000 or so. You can increase the population cap by building parks, reward buildings, and maybe services like police, fire, education, etc. Even if all of your sims are generally happy with you, you can still have problems getting things going and getting your population to increase. But build several parks, then suddenly, an influx of development occurs.

I hope this clarifies what I meant about population caps. As long as you keep on raising it by building parks and rewards and whatnot, I don't think there's a limit to how much population your city or region can have. This population cap effect seems to only occur with individual cities, not the entire region. It is very frustrating and stupid, especially if you intended to build a city full of either only industry or slums. Who needs parks in a city only intended for industry?

I remember that now. I always assumed it was a bug. I never understood why it happened.