Author Topic: object-oriented Perl  (Read 834 times)

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Offline odeon

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Re: object-oriented Perl
« Reply #30 on: June 20, 2009, 04:49:46 PM »
Well, XML is actually more about document structuring, not data management, even though it's been used for practically everything. XML is my bread and butter, and it's plain text, basically, making Perl suitable for manipulating it.

Well, unless you want to do stuff with an XML-aware library but that's a whole different game.
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Offline Pyraxis

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Re: object-oriented Perl
« Reply #31 on: June 20, 2009, 09:58:42 PM »
*lurks, hoping at some point to have something useful to contribute*
You'll never self-actualize the subconscious canopy of stardust with that attitude.

Offline RageBeoulve

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Re: object-oriented Perl
« Reply #32 on: June 20, 2009, 10:00:28 PM »
*lurks, hoping at some point to have something useful to contribute*

Lmao i'm too dumb for this shit. :zoinks:
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always constant, accurate, and intense."

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Offline odeon

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Re: object-oriented Perl
« Reply #33 on: June 21, 2009, 05:33:45 AM »
*lurks, hoping at some point to have something useful to contribute*

Do you program in Perl? And if so, what do you use it for?
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Offline Pyraxis

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Re: object-oriented Perl
« Reply #34 on: June 21, 2009, 07:56:26 AM »
I used to, at one of the other studios I worked for. I used it with Glade to make a tool for easily mass-editing render settings in RIB files. Simple search-and-replace text stuff, but with an interface that a non-tech could understand.
You'll never self-actualize the subconscious canopy of stardust with that attitude.

Offline odeon

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Re: object-oriented Perl
« Reply #35 on: June 21, 2009, 02:57:49 PM »
Perl is very well suited for that kind of thing. I've done lots of that in the past.
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Offline garmonbozia

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Re: object-oriented Perl
« Reply #36 on: July 10, 2009, 05:03:26 PM »
I recently ordered a book on SQLite.  (Info on the web is spotty and it's hard to zero in on just the info you need.)  My recent apartment move has all but drained my energy, but eventually I plan to get back to my project.  Then I can try to figure out the best way to structure data, both in-memory and stored on-disk in databases.

I'll probably eventually get a book on ImageMagick.  I've been using that for over a decade, and it does have a good knowledge base on its website, but it may still pay to go through a tutorial or otherwise have a quick reference on paper.